This isn’t even a port, the development crew keep telling us, this is an adaptation. In a large way that’s because the console version justifies its existence. CD Projekt might be career-championers of the purity of good old fashion PC gaming, and most have heard their swan song against DRM banging through the halls of PC development, but you wouldn’t guess that console game development is alien to them after playing The Witcher 2 on Xbox 360. PC loyalists to whom “consolelol” has become the default response when discussing PC-to-console ports can rest assured that The Witcher 2 is in safe hands.
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